Learn to program fast in 155 challenges, 54 examples and 85 pages
This book is a gamified approach to Python, aimed at supporting GCSE and KS3 students, with complete coverage...
Learn to program fast in 155 challenges, 54 examples and 85 pages
This book is a gamified approach to Python, aimed at supporting GCSE and KS3 students, with complete coverage...
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Learn to program fast in 155 challenges, 54 examples and 85 pages
This book is a gamified approach to Python, aimed at supporting GCSE and KS3 students, with complete coverage of the GCSE programming requirements. Theres no substitute for practice when it comes to learning a new skill!
Python syntax is simple to learn, but becoming an expert in writing programs to solve different kinds of problems takes a bit longer. Thats why this book has a short explanation of each new statement or technique, followed by one or more examples and then loads of practice challenges.
Some of the challenges will take you only a minute or two, using the Python Interactive window to try out new statements and get immediate results. As you get further into the book, you will be challenged to write programs to perform different kinds of tasks - for example to find the
Chýba alebo je nepravdivý niektorý dôležitý parameter? Uvedené informácie sú len orientačné, pred nákupom vo vybranom obchode odporúčame overiť, že predávaný model má kľúčové vlastnosti podľa vašich požiadaviek. Aj keď sa snažíme o maximálnu presnosť informácií, bohužiaľ nemôžeme zaručiť 100% správnosť. Ceny produktov sú vrátane DPH.